If you followed the previous lesson to create an Android project, it includes a default set of "Hello World" source files that allow you to immediately run the app.
How you run your app depends on two
things: whether you have a real Android-powered device and whether you're using
Eclipse. This lesson shows you how to install and run your app on a real device
and on the Android emulator, and in both cases with either Eclipse or the
command line tools.
Before you run your app, you should
be aware of a few directories and files in the Android project:
AndroidManifest.xml
The manifest
file describes the fundamental characteristics of the app and defines each
of its components. You'll learn about various declarations in this file as you
read more training classes.
One of the most important elements your manifest should
include is the <uses-sdk> element.
This declares your app's compatibility with different Android versions using
the android:minSdkVersion and android:targetSdkVersion attributes.
For your first app, it should look like this:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
... >
<uses-sdk android:minSdkVersion="8"
android:targetSdkVersion="17" />
...
</manifest>
You should always set the android:targetSdkVersion as high as possible and test
your app on the corresponding platform version. For more information, read
Supporting Different Platform Versions.
src/
Directory for your app's main
source files. By default, it includes an Activity class that
runs when your app is launched using the app icon.
res/
Contains several sub-directories
for app resources. Here are just a few:
drawable-hdpi/
Directory for drawable objects
(such as bitmaps) that are designed for high-density (hdpi) screens. Other
drawable directories contain assets designed for other screen densities.
layout/
Directory for files that define
your app's user interface.
values/
Directory for other various XML
files that contain a collection of resources, such as string and color
definitions.
When you build and run the default Android app, the default Activity
class starts and loads a layout file that says "Hello World." The
result is nothing exciting, but it's important that you understand how to run
your app before you start developing.
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